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	<title>Comments on: Learning in World of Warcraft</title>
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	<description>Research and discussion concerning instructional video games</description>
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		<title>By: Brett</title>
		<link>http://edugamesresearch.com/blog/2007/02/19/learning-in-world-of-warcraft/comment-page-1/#comment-3</link>
		<dc:creator>Brett</dc:creator>
		<pubDate>Thu, 01 Mar 2007 16:53:37 +0000</pubDate>
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		<description>I&#039;m about half-way through Gee&#039;s book, and one of the key things that has caught my attention is what Gee refers to as the &quot;problem of content,&quot; exemplified by this comment from a man watching his grandson play Pikmin:  &quot;While it may be good for his hand-ey coordination, it&#039;s a waste of time, because there isn&#039;t any content he&#039;s learning.&quot;

Seems like Dr. Dede and Mr. Warlick share this grandfather&#039;s perception of games.  But who says learning has to be, or even should be, about content?</description>
		<content:encoded><![CDATA[<p>I&#8217;m about half-way through Gee&#8217;s book, and one of the key things that has caught my attention is what Gee refers to as the &#8220;problem of content,&#8221; exemplified by this comment from a man watching his grandson play Pikmin:  &#8220;While it may be good for his hand-ey coordination, it&#8217;s a waste of time, because there isn&#8217;t any content he&#8217;s learning.&#8221;</p>
<p>Seems like Dr. Dede and Mr. Warlick share this grandfather&#8217;s perception of games.  But who says learning has to be, or even should be, about content?</p>
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