At 40% of the Market, Videogame Publishers Pursue Women & Girls
Yukari Iwatani Kane over at The Wall Street Journal reports today that publishers are introducing more video games than ever this Christmas season geared toward the female market, in a nod to the ever increasing percentage of women players. The thinking goes, with each 5% increase in female players, publishers will see an additional $1 billion in sales. The number of overall female players has increased from 21% in 2001 to the current 40%, as cited in stats from Wedbush Morgan. (I previously noted the same statistic reported by Ipsos MediaCT.)
Here’s a list of games the article mentions that are either out or forthcoming:
- Charm Girls Club
- FarmVille (on FaceBook)
- Hannah Montana
- Just Dance
- Littlest Pet Shop
- Petz
- Sports Active
- StyleLab
- The Imagine line for the DS
- Wii Fit Plus
- Your Shape
Finally, Guitar Hero and Rock Band have cross-gender appeal.
References:
Kane, Y.I. (2009, October 13). Videogame firms make a play for women. The Wall Street Journal, B4.
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ESA Survey: Male/Female Gamer Ratio is 60/40; Average Age is 35 « Educational Games Research — October 14, 2009 @ 8:28 pm
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By auto insurance tacoma, October 30, 2009 @ 2:14 am
Great article. I really enjoyed the insights…