Posts tagged: Immersive Education

IMMERSION 2014 Early Registration Ends May 23

IMMERSION 2014 early registration closes Friday, May 23.

Sponsored by Disney and Target, IMMERSION 2014 features speakers and exhibits by Disney Animation Studios, the Smithsonian Institution, Google, Microsoft, Stratasys, Oculus, Oracle, Bitcoin and more. Speakers, exhibitors and registration details are online at

Building on the success of the previous 8 years of Immersive Education (iED) Summits, the world’s leading experts in immersion convene June 6-8 in Los Angeles California for IMMERSION 2014. Hosted by The Getty Center and Loyola Marymount University (LMU) in collaboration with the Smithsonian Institution and the Western USA Chapter of the Immersive Education Initiative (iED West), IMMERSION 2014 is open to the global academic and business communities, the general public, and experts in immersion and immersive technologies.


Immersive Education 2012 Conference June 14-16

Immersive Education 2012 registration has been extended to June 9 with no late fees. This looks like a very interesting conference. Below is part of their earlier press release:

BOSTON, MA – March 15, 2012 – The Immersive Education Initiative today announced that registration for Immersive Education 2012 (iED 2012) is now open. Boston College will host iED 2012 from June 14-16 through arrangement with the Woods College of Advancing Studies. The three-day Summit is open to the global academic community and experts in immersion, simulation, learning games, virtual reality and full, augmented and mixed reality (FAM). Building on the success of the previous seven years of Immersive Education conferences, iED 2012 has a special focus on learning games, serious games, game-based teaching and learning and full, augmented and mixed reality.

Seats may be reserved through the official website at Due to popularity and space considerations there is a strict limit of 5 seats per organization. Registration will automatically close when the available seats have been reserved. Speakers and presenters may submit abstracts and proposals at

Organized specifically for educators, researchers, and administrators, Immersive Education (iED) Summits provide attendees with an in-depth overview of immersive learning technologies, platforms, best practices and techniques.

Speakers at past iED Summits have included faculty, researchers, and administrators from The Grid Institute, Boston College, Harvard University (Harvard Graduate School of Education, Berkman Center for Internet and Society at Harvard Law School, and Harvard Kennedy School of Government), Massachusetts Institute of Technology (MIT), MIT Media Lab, The Smithsonian Institution, Loyola Marymount University, Stanford University, United States Department of Education, National Aeronautics and Space Administration (NASA), Federation of American Scientists (FAS), Duke University, Temple University, Southeast Kansas Education Service Center, Cornell University, Amherst College, Kauffman Foundation, Boston Library Consortium, South Park Elementary School, Oracle, Turner Broadcasting, Open Wonderland Foundation, realXtend (Finland), The MOFET Institute (Israel), University of Aizu (Japan), Keio University (Japan), National University of Singapore, Royal Institute of Technology (Sweden), University of Essex (UK), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), and more.

About iED Summits and Topics of Interest

iED Summits are official Immersive Education Initiative conferences organized specifically for educators, researchers, and administrators. iED Summits consist of presentations, panel discussions, break-out sessions, workshops and demonstrations that provide attendees with an in-depth overview of immersive learning platforms, technologies and cutting-edge research from around the world. iED Summits feature new and emerging virtual worlds, virtual reality, learning games, educational simulations, and related teaching tools, techniques, technologies, standards and best practices.

The world’s leading experts in virtual worlds, learning games, educational simulations, and full, augmented and mixed reality (FAM) convene June 14-16 in Boston, USA, for the seventh Immersive Education Summit.

Topics of interest for iED 2012 Boston include, but are not limited to, the following:

  • Learning Games
  • Serious Games
  • Game-based Learning
  • Game-based Learning Technologies/Systems (e.g., PC, Mac, XBox, Playstation, Nintendo, iPad, etc.)
  • Commercial Video Games as Learning Tools (e.g., World of Warcraft, Little Big Planet, Minecraft, etc.)
  • New Literacies Using Video Games For Education
  • Best Practices, Curriculum Development and Assessment for Game-Based Learning
  • Full-body Immersion (such as caves, domes, natural interfaces, XBox 360 Kinect, and so forth)
  • Augmented Reality (AR)
  • Mixed Reality (MR)
  • Head-mounted Displays (HMDs)
  • Haptics, Natural Interfaces and Touch Interfaces (e.g., iPad, iPhone, Tablets, Android devices, etc.)
  • Robotics
  • Virtual Worlds
  • Virtual Reality (VR)
  • Simulation
  • Psychologically Beneficial Immersive Environments as defined by iED PIE.TWG
  • Pedagogy in the Age of Immersive Education
  • Assessment in the Age of Immersive Education