Posts tagged: Meaningful Play

Meaningful Play 2008 Keynotes Announced

Brian Winn over at Michigan State put out this announcement detailing the keynote speakers at the upcoming Meaningful Play 2008 conference:

Meaningful Play 2008
October 9 - 11, 2008
East Lansing, MI, USA
http://meaningfulplay.msu.edu

The final keynote line-up for Meaningful Play 2008 includes:
* Richard Hilleman, Chief Creative Office, Electronic Arts
* Ian Bogost, Associate Professor at the Georgia Tech and Founding
Partner at Persuasive Games LLC
* Leigh Anne Cappello, Vice President and Play Futurist with the
Future Now division of Hasbro
* Ute Ritterfeld, Professor for Media Psychology at VU University
Amsterdam and co-founded the Center for Advanced Media Research
Amsterdam (CAMeRA@VU)
* Nick Fortugno, co-founder and President of Rebel Monkey
* Tracy Fullerton, Associate Professor in the Interactive Media
Division of the USC School of Cinematic Arts and Director of the
Electronic Arts Game Innovation Lab

Meaningful Play 2008 is an interdisciplinary academic conference that
explores the potential of games to entertain, inform, educate, and
persuade in meaningful ways. The conference includes thought-provoking
keynotes from leaders in academia and industry, peer-reviewed paper
presentations, panel sessions (including academic and industry
discussions), roundtable discussions, an exciting poster session, and
an exhibition of games.

Complete details on Meaningful Play 2008 is available at:
http://meaningfulplay.msu.edu

Meaningful Play 2008 Call for Games and Posters

Brian Winn over at Michigan State University posted this call on the Serious Games listserv:

Meaningful Play 2008
October 9 – 11, 2008
East Lansing, MI, USA
http://meaningfulplay.msu.edu

Meaningful Play 2008 is an interdisciplinary academic conference that explores the potential of games to entertain, inform, educate, and persuade in meaningful ways. The conference includes thought-provoking keynotes from leaders in academia and industry, peer-reviewed paper presentations, panel sessions (including academic and industry discussions), innovative workshops, roundtable discussions, and exhibitions of games.

The call for papers deadlines has past, but there is still time to submit games and poster proposals (deadline is August 15, 2008.)

Games – The Meaningful Play Game Exhibition and Competition allows academic, independent, experimental, serious game, and/or student developers to gain recognition for their creative/innovative work in game design and development.

Posters – Poster submissions should present research or design work whose topic directly advances the Meaningful Play 2008 topics. Late-breaking advances and work-in-progress reports from ongoing research or design are particularly encouraged to be submitted to the poster session.

Complete details on Meaningful Play 2008 is available at:
http://meaningfulplay.msu.edu